Automatic 3D Modeling and Morphing

Wired has a piece covering some apparently prototype software that allows a single 2D image of a face to be extrapolated into an accurate 3D model. There's a video showing the software in action and I highly suggest taking a look.

I agree with those who commented that this technology cries out for application in simple end-user tools. And no, I don't consider something like 3D Studio Max or Maya "end-user tools".

I'd love to use technology like this to more accurately model my avatar in Second Life, for example. And the world of MMORPGs has exploded in the past few years. Now Sony has announced their virtual world "Home" will be launching in the fall on PS3.

We need more 3D-Tools-for-Graphics-Dummies.

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